An app your users keep on their home screen.
An app is not judged by its number of features, but by how often it gets opened. We build for real use, not for the demo.
- Businesses that want a direct line to their customers
- Services used on the move, in the field
- Founders with an idea to validate quickly
- Teams that need an internal tool in their pocket
Many apps are downloaded then forgotten. Usually because they reproduce a website in a smaller frame instead of using what makes mobile unique: notifications, the camera, location, offline use.
What we build
- An iOS and Android app from a single codebase
- User accounts and authentication
- An API and a server-side admin
- Publication on the App Store and Play Store
Possible features
How the project runs
- 01
Scoping user journeys and the first release
- 02
Designs for the main screens, signed off before development
- 03
Development in batches, with a testable build at each step
- 04
Testing on real devices, iOS and Android
- 05
Store publication and launch support
What is included
- iOS and Android apps
- Developer accounts set up in your name
- API and back office
- Testing on real devices
- Support through store submission
Technology used
Indicative timeline
8 to 16 weeks
After launch
An app lives at the pace of iOS and Android releases. We keep it compatible, fix issues and ship new versions to the stores.
Frequently asked questions
Does it have to be built twice, for iOS and Android?
No. We use React Native: one codebase produces both apps. That halves the cost and keeps both versions identical over time.
How long does store approval take?
Apple usually takes a few days, Google is faster. We prepare the listings, screenshots and required notices to avoid rejections.
Can we start small?
We recommend it. A tight first version in the hands of real users will teach you more than six months of specifications.
Describe it, Manon replies.
Within one working day. Then a free, detailed, line-by-line quote, with no commitment.